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DN Expanded Fishing

01 / 01
Standalone Scriptsv1.0.0NEW

DN Expanded Fishing

A complete fishing progression loop for DayZ survivors.

0 DEPLOYMENTS20.1 MBUPD 01 AUG 2026

DN Expanded Fishing turns vanilla fishing into a progression system with seven new fish, five rarity tiers and a persistent skill tied to each survivor. Catch quality, bite chance and access to rare fish improve as a player develops their fishing skill, while the server keeps all balance values in one generated JSON settings file.

[01]What it does
  • 01

    A skill that belongs to the survivor

    Fishing XP is stored on the character, not an account. A successful catch earns XP; a new life starts a new fishing story, which keeps the loop grounded in DayZ survival rather than a network-wide grind.

  • 02

    Seven new fish and five rarity tiers

    Crucian carp, perch, roach, bream, trout, trophy bream and golden crucian carp join the vanilla catch table. Rare and legendary catches unlock through skill progression rather than appearing at random for a brand-new character.

  • 03

    Server-owned balance

    On first boot the server writes DN_Fishing/Settings.json into its profile directory. Tune XP curves, rarity weights, bite chance, catch value and fish prices without rebuilding the PBO.

  • 04

    No required framework

    The mod runs on native DayZ systems. CF, COT and VPPAdminTools can coexist with it, but none is required for the fishing system to work.

[02]Specification

Product

New fish
7 species
Rarity tiers
5: Common to Legendary
Progression
Per survivor character
Configuration
JSON, server profile
Rod variants
5 DEATHNORTH colours
Economy
Included types XML
Signature
DeathNorth.bikey included

Requirements

DayZ Server
1.29
Dependencies
None
Client download
20.1 MB
Economy
Merge supplied types XML
[]Deployed alongside

Runs well with

Tested combinations. Nothing here conflicts with DN Expanded Fishing.

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