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Party System

01 / 08
Server Systemsv0.1.0NEW

Party System

Party play the server can trust: HUD, pings and roles with no framework.

0 DEPLOYMENTS94 KBUPD 08 AUG 2026

Party System is a complete group-play layer for DayZ: a party menu, a member HUD, map pings and persistent markers, roles and invites — server-authoritative from the first line. Every colour and marker rule is owned by the server and delivered to clients in the connection handshake, so the whole party sees the same interface the same way.

[01]What it does
  • 01

    Server authority by design

    The client tells the server nothing that needs trusting: SteamIDs come from PlayerIdentity, distances are measured server-side and permissions are computed from role masks. Invites, kicks and markers are validated, rate-limited and persisted on the server.

  • 02

    A HUD that shows state, not words

    Each member row carries a colour-coded status dot — online, offline, unconscious — and a skull for the dead, next to name, health and distance. Indicators keep the row compact instead of text labels crowding out the numbers.

  • 03

    Pings and persistent markers

    One key drops a marker at the point you are looking at, another clears every marker you own — pings and permanent ones — in a single server request. Member markers tint by health tier and fade with distance.

  • 04

    An appearance editor inside the game

    Admins open the party menu and edit every colour and marker rule against a live preview on the real HUD. Saving writes AppearanceSettings.json and broadcasts it to everyone online — no relogs, no hand-editing files.

  • 05

    Standalone, with optional integrations

    No Community Framework, no core mod. A separate DN_PartyVPP PBO draws party members on the Vanilla++ map when VPP is installed, and an optional Node bridge can sync parties to your website. Both are strictly optional.

[02]Specification

Product

Packages
2 PBO, one signing key
Keybinds
P menu · T ping · Y clear own
Party HUD
Status dot, health, distance
Markers
Pings + permanent, health-tinted
Configuration
JSON, server profile
Appearance editor
In-game, admin-only
VPP map
Optional DN_PartyVPP PBO
Signature
DeathNorth.bikey included

Requirements

DayZ Server
1.29
Dependencies
None — vanilla addons only
Client download
94 KB
Website bridge
Optional, off by default
[]Deployed alongside

Runs well with

Tested combinations. Nothing here conflicts with Party System.

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